Sequence Break XIV « AstralCandy

A Hodgepodge of Thoughts

12 December 2011

I don’t know exactly where to start since my thoughts seem jumbled at the moment, so I plan to just separate it into different topics:

Final Fantasy XIV

I know I was pessimistic about the game last week. I feel a tad guilty about it, but in some ways… I don’t. It sort of felt good to get those thoughts out, but then also be taken aside after a small altercation on Twitter and be told a different side of the story that I hadn’t thought of. I felt I needed that, and it puts a lot of things into perspective concerning the game and its current status. Other than that, I’m happy to be going somewhere with Team Derp. We netted quite a bit of EXP and gil last Friday by just spamming Rank 30 three star leves. The best part? I didn’t feel like dozing off to sleep while doing the leves!

I hope to drag the guys to do NMs and such later this week. It will be good to at least try it, even if we aren’t properly set up for it. I’m kinda not worried about it anyway since things will be changing by the time next year rolls around, but who knows if it will stay or go or morph into something altogether different?

Star Wars: the Old Republic

Despite the quirks things going on with this game, I am charmed by it. Maybe because there is a greater conflict between good and evil, and I actually get to do things like torture and kill people for the hell of it. I think that is what it boils down to, really. Plus, I gotta give a game props if it is able to dissuade my boyfriend from creating a female character because he thinks that the male models are actually DECENT for once.

Sequence Break XIV

So, we renamed the podcast but are still the same kinda podcast, with the same kind of people, and the same kind of -ish going on. We have had bumps here and there, but I’m honestly super happy with the podcast we are doing. Its fun because we record it with the mindset of just having fun. The hits, the comments, and all the other jazz that come with it seem to be icing on the already delicious cake. What really gets to me though? The comments! I’m surprised that we are getting a comment or two from different people. Sure its not a bucket load of comments that some other podcasts get, but it getting that comment or two that really makes me feel warm and gushy inside. I think just getting a comment from a different person is amazing in and of itself. Not that I dislike the people who do comment regularly; but knowing just one other person is listening in is simply electrifying!

Razer Nostromo

Ok, so I bought this because of my wrist issues using my Microsoft Ergonomic keyboard while playing MMOs. The whole WASD and action hot keys mess was really hurting my wrists and making it increasingly harder to play for longer periods of time while on my keyboard. I also wanted more fluid movement while doing WASD and particular actions. I’ve dabbled with the Nostromo in WoW for a little bit on some old characters, and the result is fantastic! I had no problems whatsoever with movement and having abilities at my fingertips made gameplay easier than it was previously. I plan to dabble with it more in SWTOR, LoL, and maybe WoW. I would try it on FFXIV but that seems a little silly since it is far easier to play XIV with my old PS1 controller that it is to bother using the keyboard or keypad. Though I wonder if that will change when 2.0 is released….

Paranoid Thoughts

07 December 2011

Last week the guys from the podcast and I talked about FFXIV’s 2.0. A reboot of sorts for the game and all that shiny jazz, but I couldn’t help but be troubled somewhat. I’ve been very pessimistic and paranoid lately, so I know this isn’t helping matters at all. My main concern was and also is my greatest fear: what if 2.0 doesn’t really change the entire scope of the game. We know what is being revised and what is going to come since it is on paper. However, what is on paper doesn’t always translate well when actually executed. I am even further worried by the upcoming changes to the classes and what the battle system will look and play like when the dust settles after the updates.

The changes made to the mage classes aren’t that exciting to me. Hell, as of now the mage classes in general aren’t that exciting to play. Yes, I can do a large amount of damage. Yes, I can do AoEs and stuff. But honestly speaking? The job is frustrating and a bore. With bugs on recast timers, I end up mashing buttons to get abilities and spells to execute properly. Because I can no longer queue abilities and spells, I have to wait for one to completely finish before I am able to attempt a different spell or ability. Trying to get magic up before a DoW can mow down the mob is incredibly frustrating and slow. Mage jobs in general is slow, but the idea of having it be slower AND getting little to no graphical change of spells? Can I have a pillow? And a blanket? Cause I’ll be snoring here in just a moment.

I know other games have such a feature where the spells and abilities get incremental upgrades and have no changes to their graphical look, but… for me the best part of being a mage was seeing those graphical changes as you gained each higher tier of magic.

I am probably crazy. No, I am crazy. I just can’t help but fret and worry. I blame SWToR and other games that have grabbed my interest more firmly at the moment.

Yoshi-P, things will get better– right? I’m already anxious 1.20 is coming out around the same time as early access to SWToR. My plaguing pessimism at the moment will hopefully go away in the near future, but right now I’m troubled and am in dire need of reassurance I know I won’t get.